Digital Tutors - Mental Ray Workflows in Maya : Final Gather | Size: 28Mb | ProjectFiles | GUI | .MOVLearn
production-applicable solutions for final gathering and time-saving
rendering techniques that can be used in a multitude of scenarios.
Contains over 2 hours of project-based training for artists attaining
convincing soft shadows and diffused lighting. Perfect for experienced
artists.
Popular highlights include:Final Gather Overview
Scene Management
Controlling Number of FG Points
Controlling Number of Rays Cast by FG Points
Controlling Final Gather Intensity
Altering Final Gather Falloff Rates
Final Gather Diagnostics
Map Visualizer to View FG Points in Viewport
Storing and Re-using Final Gather Point Data
Final Gather Filter Size
Adding Secondary Diffuse Bounces
FG Trace Depth with Transparent Surfaces
Final Gather Overrides on Objects
Controlling Material Interaction with Final Gather
Practical Lighting Exercises
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