SimplyMaya - GI Modeling
Character/Caricature
modeling tutorial. The model is created from Poly's and then later
converted to Subdivion Surfaces for fine tuning of the mesh. The
tutorial also covers the use of the infamous mjpoly tools script for
the creation of edge loops for the facial structure in minimal time and
Mayas own Split Poly tool.
SimplyMaya - GI Modeling
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